Skip to content

Dev interviews

Tell members what actually moved the needle.

Interviews are their own posts, read by members in full. They are written, not recorded: eight questions by email, a week to answer, and you approve the final text before it runs. Numbers you share are checked against public sources before publication, and you can stay anonymous.

The eight questions

  1. 01What is the game, and what is the one number you look at every day?
  2. 02What did the first 30 days after launch look like?
  3. 03What did you change that moved ARPDAU or day-one retention, and what did nothing?
  4. 04How is the team paid and how is revenue split?
  5. 05What tooling do you pay for, and why those?
  6. 06The biggest Creator Hub or policy surprise this year?
  7. 07What would you tell a developer sitting at 100 concurrent players?
  8. 08What are you shipping next, and where can members follow it?

What you get

Volunteer

Members go first, then games with a launch or a story. We reply within a week either way.

By submitting, you agree to our privacy policy.